Would anyone be kind enough to tell me how to "compile" this program? <-- Whatever that means O_o? I've compiled cores for World of Warcraft servers before, but that was a long time ago and honestly I hardly understood the concept of what I was doing in the first place. I'm just really confused here and would love if someone showed me how to do this or did it for me. Thanks.
... Generate with CMake and Compile with Visual Studio (or another C++ application) ?
Quote from: "Ascathos"... Generate with CMake and Compile with Visual Studio (or another C++ application) ?Sorry, but I have literally no idea what you're talking about. What do you mean "generate" and "compile"? These words aren't common knowledge for beginners. Honestly I don't even understand why I can't just open this up with an ".exe" file like every other tool on this website. = And what are these programs you're talking about and how do I use them? I've tried looking all this C++ stuff up on Google, but I might as well be reading Japanese. And I even checked the FAQs and search feature on Modcraft. Can't find anything regarding this. It's like I'm expected to have a college degree and years of experience when I'm just starting out... Anyway, if anyone can give me an actual noob-friendly explanation as to what I'm supposed to do with this stuff, I would greatly appreciate it. If not, so be it. Thanks.
Practically following these steps...http://www.trinitycore.info/How-to:WinJust that you don't need the SQL thingies, create anything, bla bla bla - the process of cmake and vstudio are essential.Makes me wonder if you used Repacks all until now.
Someone asked how to decrypt it.Atm there is no program for it, but you can decrypt it by self.You see even tho this tool masks the files and its path, it does not change their structure at all.So for exampleThere is file like thisFile0018025.m2 You know it is .m2 file model of something but still dont know which one.Open it in hex 010 editor apply m2 template and then watch the magic in struct filename_ModelName will appear Model name, then again just save it like that.Currently with this method what is hard to guess are .anim files rest can be decrypted easly with some work So tool is not useless , it does protect your files, but not for people that do have experience with cracking it.And yes once you have all files decrypted it is easy then to reconstruct whole patch