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Messages - ReznikShaman

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1
Showoff - what you are working on / Re: My roleplay proyect map: Veliria
« on: December 01, 2017, 10:03:52 am »
Interesting ideas :-)

2
Showoff - what you are working on / Re: [ShowOff] Wasteland
« on: November 26, 2017, 11:24:35 am »
Thanks guys :-) The last additions and now I'm going to work another year :-)




















































































3
Showoff - what you are working on / [ShowOff] Wasteland
« on: November 05, 2017, 06:17:34 pm »
Hello,

I would like to introduce my project with a working name "Wasteland". This project will be a replacement for Afterfall ([SHOWOFF] AFTERFALL (17.8.2014 last)), which has never been finished... Very impatient I expected the Afterfall project, but it was over, I think it was a great shame. So I decided I'd like to finish it. My different style of world building decided that I was beginning to create a whole new one, because Filipsons (original Afterfall builder) did not want us to combine our styles. So I have permission to use the original data of Afterfall for my project and today it's been nearly a year since I started to do the Wasteland project.

Unlike Afterfall (using Badlands), I'm making a completely new map with a lots of new models. I have three reasons for this project. I want get to be a little better in world building and get some new experience, I want to inspire others, I think this is the most important thing for modding community development and finally I always wanted to do something about this style :-) The map is larger than the vast majority of projects, so there is still a lot of work to do,  but I hope he will enjoy and inspire :-)


































































4
:-)

5


BTW I really like new TB textures^^

6
First, I wanted to finish the Afterfall project, but Filipsons explained to me why he did not want it. We agreed that I would do a completely different style of world and that I can use Afterfall models. Now I have dozens of my own models. I create them differently, sometimes through m2 / wmo converters (from open 3d DBs) and sometimes as a simple reskin or duplicate of already existing models. Sometimes I just build buildings from different models together. The roads are from the m2 model. I have many kinds, shades, combinations and colors :-)








7
 :)


8
Level Design / Re: [RELEASE:WotlK]  Development maps for 3.3.5
« on: December 05, 2015, 08:49:45 pm »
Quote from: "Gurluas"
Thanks Reznik, I fixed it :)
And unfortunately no. The Development map is kept tightly under wraps.
It seems to contain experiments and prototype for zones they intend to make much later.
The one we got in Cata had some proto areas for MOP too.

They literally removed it before it finished uploading, hence why most files are 0b, and why some adts are missing objects or textures.

Also Reznik, on a different note that may interest you..


Basically, Programmer's Isle contains a few pieces of the ancient Prototype Zul'aman/Quel'thalas.
(credit goes to lordofdepths for the discovery)

By looking at the shadows, we can also see what objects it originally had too.
http://media-azeroth.cursecdn.com/attachments/51/143/635268514162449289.jpg

I created these images for my czech community wiki :-)
http://reznik.wikia.com/wiki/Programmer_Isle
http://reznik.wikia.com/wiki/WoW_Alpha_ ... _2002/2003

9
Level Design / Re: [RELEASE:WotlK]  Development maps for 3.3.5
« on: December 05, 2015, 11:26:01 am »
Thank you for wotlk convertion :-) It's been a long time since I was last here..

Edit: Third coordinate is wrong, correctly is .go -10277 -7616 300 605 :-) Btw i fix alpha layers.


10
"Retro-Porting" / Legion Trees
« on: November 29, 2015, 03:17:54 pm »
Greetings,

Today I took out some trees and bushes from the Legion for my LeafCraft project. If someone also want these models, so they are here http://ulozto.net/xRtZ1coZ/trees-rar - 3.3.5a :-)





11
Showoff - what you are working on / Re: [SHOWOFF:Worldbuild] Dark Fortress
« on: November 07, 2015, 05:57:55 pm »
Quote from: "Skarn"
Well, why not ;)

Exactly ;) Looks great :-)

12
Showoff - what you are working on / Re: [SHOWOFF:Worldbuild] Dark Fortress
« on: November 07, 2015, 02:35:44 pm »
Reminds me a part of the development map :-)

13
Showoff - what you are working on / Re: [Release] Space Base
« on: October 25, 2015, 07:44:42 am »
Quote from: "Slevin"
wow looks awsome, how long did it take to make?

I think about a week...

BTW Thanks guys :-)

14
Showoff - what you are working on / Re: Dark Kingdom-The Wither's Peak
« on: October 25, 2015, 07:43:02 am »
Looks amazing :-)

15
Showoff - what you are working on / [Release] Space Base
« on: October 05, 2015, 06:40:46 pm »
Greetings, i have new map for you. This map of universe hidden a various secrets, look for it :-) Just get into Azjol-Nerub dungeon and then things start happening. Patch it's for WoW 3.x.x. Thanks to Highlord for Space Shuttle model. More info about patch here. Ejoy it :-)

DOWNLOAD
Uloz.to
Mega

[media:sa8ik3lp]https://www.youtube.com/watch?v=9K_1H2AVOGw[/media:sa8ik3lp]

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