Forum > Noggit

[BUG] Big black wall of doom

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schlumpf:
One of the ADTs seems to be corrupted then. Try removing them all and adding one after another to see which one.

AdmiralSteel:
Aye, I figured as much.
But it's not that important at the time as I managed to finish my work within the bugged ADT before it initially happened.

Edit: Nevermind, I tried to remove all of the ADTs and the wall is still there.

schlumpf:
So you have not a single custom file in there? If that is the case, please describe the position of the crash.

AdmiralSteel:
The entire ADT that includes the Tauren start area is black, doesn't matter from what angle I go near it, it still crashes. But as I said, not really a need to invest too much time in it for me atleast, I'm pretty much done with the area.

schlumpf:
Crash is related to some model using a special, not hardcoded texture. "worldkalimdordiremaulpassivedoodadsanimalheadstatuesdiremaulstonedeerstatue.m2" is the one.

I seem to have broken special textures at some point. Or they never worked and the crash just started to show up when i changed something.

To fix this without a new version of noggit, just replace that file by some dummy one.

You may want to test, which version this started to appear, in order to find the version that fucked things up.

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