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Vrykul problem :S

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detonatorss:
spikee you should have to edit the CreatureModelData.dbc and CreatrureDisplayInfo.dbc

CreatureModelData.dbc


Column    Field    Type    Notes
1    ID    Integer   
2    Flags    Integer    Known to be checked: 8, 0x40. Known: 4: Has death corpse. 0x80: CGUnit_C::CanCurrentFormMount
3    ModelPath   String    *.MDX!
4    AlternateModel    String    This is always 0. It would be used, if something was in here. Its pushed into M2Scene::AddNewModel(GetM2Cache(), Modelpath, AlternateModel, 0).
5    sizeClass   Integer    4 got mostly big models (ragnaros, nef.) but again, not all big models got 4 ...

CreatureDisplayInfo.dbc

Column    Field    Type    Notes
1    ID    Integer   
2   Model    iRefID    A model to be used.
3   Sound    iRefID    Not set for that much models. Can also be set in CreatureModelData.
4   ExtraDisplayInformation    iRefID    If this display-id is a NPC wearing things that are described in there.
5    Scale    Float    Default scale, if not set by server. 1 is the normal size.

detonatorss:
please use the blizzlike model  if you eant to edit it use the M2MOD3 and not the Glitchy Model Editor

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