Forum > Modelling and Animation
Vrykul problem :S
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detonatorss:
spikee you should have to edit the CreatureModelData.dbc and CreatrureDisplayInfo.dbc
CreatureModelData.dbc
Column Field Type Notes 1 ID Integer 2 Flags Integer Known to be checked: 8, 0x40. Known: 4: Has death corpse. 0x80: CGUnit_C::CanCurrentFormMount 3 ModelPath String *.MDX! 4 AlternateModel String This is always 0. It would be used, if something was in here. Its pushed into M2Scene::AddNewModel(GetM2Cache(), Modelpath, AlternateModel, 0). 5 sizeClass Integer 4 got mostly big models (ragnaros, nef.) but again, not all big models got 4 ...
CreatureDisplayInfo.dbc
Column Field Type Notes 1 ID Integer 2 Model iRefID A model to be used. 3 Sound iRefID Not set for that much models. Can also be set in CreatureModelData. 4 ExtraDisplayInformation iRefID If this display-id is a NPC wearing things that are described in there. 5 Scale Float Default scale, if not set by server. 1 is the normal size.
detonatorss:
please use the blizzlike model if you eant to edit it use the M2MOD3 and not the Glitchy Model Editor
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