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Water level in 1 area(lake) | Green texture | MOUNTAINS

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TudvariHUN:
Hi!

I have 3 problems:

1, How do I know that my like is in which .adt file? (So I can set a higher water level to it)
And in WoW there is water at the right places,but in noggit,there is only water in 1 adt.Why?

2,A tile is green ingame,how can I that tile to the .adt file after it was created?

3, Random mountains appear in my back(in noggit).I turn around and I see a fucking big mountain.I will make it flat with Tool 2 but when I turn around after the flattering there is another mountain.Why? (sometimes big holes)

Steff:
I understand not 50% of what you want to say.
Images and better descrition please :)

TudvariHUN:
I can't link IMGs


Hi!

I have 3 problems:

1, How can I know which .adt file contains the adt. for a lake?So I can set the an unique water level for that area.(IThe ocean level is high enough,but in the lake there is only 1-2 meters of water.So I want to edit the waterlevel only of the lake.)

2,A tile (.blp) is vibratign green ingame.How can I fix that?If it is because I didn'T set it in the .adt file as a tile,hwo can I lately add a tile to an adt file?

3, Sometimes (randomly) very big mountains appear at my back,I turned around,and I started to make it flat.When I finished I turned around and I realised that there was made another mountain behind my back,while I was making the other flat.I don't know how often this happens.but after a Noggit restart the problem is gone.

björn:
Some textures are bugged and they turn up green in-game, try turning off Specular Lightning in Video Options.

TudvariHUN:
Yes,that fices it,but now all the players have to turn off  specular lighting.
Hwo can I fix it permamently?

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