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How i add new custom areatable id's in TrinityCpre or MaNGOS

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detonatorss:
How i add the new custom id's of my areatable in TrinityCore or MaNGOS can anyone help me?

Ascathos:
oO Edit the areatable.dbc and add it to your .dbc files, both client- and server-side ? Apply them with Noggit with the area id tool and opening the area id window (press x) ?

o.o.

detonatorss:
but in game in the characters windows the area is hidden TT

Ascathos:

--- Quote from: "detonatorss" ---but in game in the characters windows the area is hidden TT
--- End quote ---
No, it shouldn't. Make sure that you place it onto an area and that you add it to ALL the DBCs, client, server, etc. Consider re-extracting Maps, as they are included. Maybe that solves your problem. Make sure that it is not a WMO, as WMO have their own area table.

detonatorss:
i have to put in the emulator the MapID I supose that's the problem and rextract all the things, i supose that are the problems, but i don't know how to put the map in the Srouce XD, i supose that can be, Map.cpp and Map.h but i don't know it XD

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