Forum > Serverside Modding
Talents updating spells
<< < (3/3)
Tidus:
--- Quote from: "schlumpf" ---So it does not even work for existing talents, not only yours? Did it work on live servers? Have you asked your server provider if that's a bug on their side? Does it work on other servers? --- End quote ---
I was using an existing talent in my original post, but yes it doesn't work for any talents I tried. I tried the lower cast time talents for Druid's Healing Touch and Wrath spells, Mage's fireball and frostbolt spells, and Priest's Smite spell. Yes, the talented spells correctly display the updated cast time on live servers. I'm using a Jeutie's Repack and haven't asked him, but it also happens when compiling a new server rather than a repack anyway. I logged in to Molten WoW and it works there. I'm guessing they coded it server side. Because there's no patch for 3.3.5a there, which means it used my same spell.dbc in my patch as far as I'm aware.
schlumpf:
It looks like you are using an old version of your server, or molten wow uses a different server.
Tidus:
It's not the core. Or, rather, the most up to date Trinitycore compile has the same issue.
schlumpf:
Did you post a bug report on their site?
Tidus:
It looks like I skipped over one key point. I was testing this on a Hunter. When tested on a mage (class disabled on my server initially), it worked. It appears the issue was that it won't display if your class is different from the class mask of the spell in the spell.dbc. It would still apply the spell; it just wouldn't display.
Navigation
[0] Message Index
[*] Previous page
|