Forum > Miscellaneous
Visible Fist Weapons.
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Tompoolk:
As the title suggests I was wondering if it was possible to have fist weapons not be sheathed at all, even when other items are. Any ideas?
Amaroth:
Sheath ID in item_template and item.dbc - put 1h sheath there.
Thats all you need. But I can't guarantee that it will look good.
Ascathos:
--- Quote from: "Amaroth" ---Sheath ID in item_template and item.dbc - put 1h sheath there.
Thats all you need. But I can't guarantee that it will look good. --- End quote --- Additionally, this should give a rough overview http://collab.kpsn.org/display/tc/item_ ... ate-sheath
Смердокрыл:
Regarding the topic: is it possible to make the server recognize a value (e.g. 7) that would make the weapon always unsheathed?
Ascathos:
--- Quote from: "Смердокрыл" ---Regarding the topic: is it possible to make the server recognize a value (e.g. 7) that would make the weapon always unsheathed? --- End quote --- Good question for a change. I doubt so, expect if you tinker with the animdata.dbc a bit. However, you can not entirely disable sheathing. Maybe an addon that disables that ?
EDIT: It is handled serverwise if weapon is sheathed or unsheathed. Maybe add a function into ::Update that updates sheath to SetSheath(SHEATH_STATE_MELEE) frequently ?
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