Forum > Serverside Modding
npc falls from spawn object when they fight in some maps
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schlumpf:
https://bitbucket.org/berndloerwald/nog ... lt#cl-1041
MR. Farrare:
when i wrote i spawn wmo ididnot mean i spawn it whith noggit no i ment i spawned it from the dbc and the database like i spawn garroshgunship up in doratar and when i spawn an npc on it if he walks or fight he would fall so srry if you didnot understand me before im learning english now
stoneharry:
--- Quote from: "raeef" ---when i wrote i spawn wmo ididnot mean i spawn it whith noggit no i ment i spawned it from the dbc and the database like i spawn garroshgunship up in doratar and when i spawn an npc on it if he walks or fight he would fall so srry if you didnot understand me before im learning english now --- End quote ---
You do not have game object collision on the emulator you are using. Or it is not enabled.
MR. Farrare:
--- Quote from: "stoneharry" --- --- Quote from: "raeef" ---when i wrote i spawn wmo ididnot mean i spawn it whith noggit no i ment i spawned it from the dbc and the database like i spawn garroshgunship up in doratar and when i spawn an npc on it if he walks or fight he would fall so srry if you didnot understand me before im learning english now --- End quote ---
You do not have game object collision on the emulator you are using. Or it is not enabled. --- End quote ---
i dont think so in blizz maps i figgered not all the maps have the same problem but there is many maps that do like when you spawn an wmo at doratar in front of orgrimmar gate they fall but some places in the barrens they dont fall and about collision i thought it was for gameobject because the gameobject is fine because when i spawn it only in some location i get this error not all locations srry for my english im trying to make it better
and i think it enabled in the config DetectPosCollision = 1 i dont think its the problem plz help
stoneharry:
--- Quote from: "raeef" --- --- Quote from: "stoneharry" --- --- Quote from: "raeef" ---when i wrote i spawn wmo ididnot mean i spawn it whith noggit no i ment i spawned it from the dbc and the database like i spawn garroshgunship up in doratar and when i spawn an npc on it if he walks or fight he would fall so srry if you didnot understand me before im learning english now --- End quote ---
You do not have game object collision on the emulator you are using. Or it is not enabled. --- End quote ---
i dont think so in blizz maps i figgered not all the maps have the same problem but there is many maps that do like when you spawn an wmo at doratar in front of orgrimmar gate they fall but some places in the barrens they dont fall and about collision i thought it was for gameobject because the gameobject is fine because when i spawn it only in some location i get this error not all locations srry for my english im trying to make it better
and i think it enabled in the config DetectPosCollision = 1 i dont think its the problem plz help --- End quote ---
As schlumpf linked, the code for WMO's is very much unfinished. You are very lucky indeed if some are working - most will not and there is no real way to fix at the moment without implementing the necessary missing features.
I want this fixed as well - but the latest version of noggit isn't even public so I can't even give it a shot and I've been told about multiple private branches being developed...
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