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[QUESTION] [TrinityCore] Gameobject instant move for player

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Daweo:
Hi all,

Maybe stupid question, but is there way to relocate object and player see the change immediately? Because when I use .gobject move, object is reload (flashes), but it stay on its place until player relog...

I tried DestroyForNearbyPlayers and UpdateObjectVisibility, but result was same .

Daweo

(TrinityCore 335a)

Rochet2:
Not with the current functionality it seems.
You would need to respawn the object.

However these might interest you
https://github.com/TrinityCore/TrinityC ... -109640599
https://github.com/TrinityCore/TrinityC ... f39eb524d6

Valkryst:
This core modification by Rochet2 will do what you want.

Смердокрыл:

--- Quote from: "Valkryst" ---This core modification by Rochet2 will do what you want.
--- End quote ---
Does this work for 4.3.4?

Rochet2:

--- Quote from: "Смердокрыл" ---
--- Quote from: "Valkryst" ---This core modification by Rochet2 will do what you want.
--- End quote ---
Does this work for 4.3.4?
--- End quote ---

It is only made for 3.3.5 and 6.x (TC) and it be added to 4.3.4 as well. However it might need a bit of tweaking to do that.

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