Forum > Modelling and Animation
[Problem] Textures fail Mop model in 3.3.5a
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ferreon:
First sorry my english and sorry because im a noob with this topics. Well, the problem.
1- I have got the MoP m2 and skins in 3.3.5a version. I extracted the blps and animation 2- This is the CreatureModelData.dbc and CreatureDisplayInfo.dbc
3- This is the patch composition:
4- The result of comand .morph 35000
5- I think the error is in Blp, but i dont know 6- What is there to put in colums 6/7 in CreatureDisplayInfo.dbc?
Thanks to the community.
PD: Reading other posts i know that are missing textures, but im a noob, can you explain me step by step the solution to the problem?
Ever0n:
The error is in your BLP, you have corrupted/wrong textures.
Column 6 is Opacity, so unless your morph is a ghost, it needs to be 255 Column 7 is Skin1, which might be the solution to your problem.
For further use, here is the documentation on CreatureDisplayInfo.dbc:
http://pxr.dk/wowdev/wiki/index.php?tit ... ayInfo.dbc
ferreon:
But the skins are corrects and the blp are not incorrect cause i extract it from textures.MPQ
Ascathos:
Unless these are unique, seperated textures, you should add these seperated textures into one entry.
Place the PandarenSerpent0 - 3 files into the respective lines 7 8 9.
Else, I suggest editing the .m2 and add the textures to hardcoded into the .m2.
ferreon:
http://i45.tinypic.com/2jfy49t.png
Can you write in this image what i have to put into the corresponding lines
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