Forum > Modelling and Animation
[QUESTION] WoWModelViewer Question
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inico:
--- Quote from: "Abundant" ---Oh Alright, Well I was just wondering because this post seemed like that's how he did it --- End quote ---
I don't think any of those models was exported as fbx. The easiest way to achieve what you want is to take a high resolution screenshot of that model, convert it to BLP and spawn it with lua (it will be the same as having a bugged and heavy unanimated model).
Abundant:
Alright thanks Incio :).
Now I know LUA for ArcEmu and etc but login coding is something I haven't tinkered with XD
Chase:
All the guy did was add the guldan model to the login screen, no conversion or anything.
Abundant:
--- Quote from: "Chase" ---All the guy did was add the guldan model to the login screen, no conversion or anything. --- End quote ---
I got how to add the model to the login screen, but the problem is adding animation to the model like how he has Gul'dan Doing the ChannelCastOmni from WoW Model Viewer that is the problem I have run into now, and I have tried to contact Lyn about how he created the Login Screen, but have gotten nowhere and Morded hasn't answered me back either. So I am at a lost
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