Forum > Level Design
[QUESTION] Shadow / Gras... how to do it on BC?!
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Norimar:
I already spend more than 4 hours trying to fix this problem, but it's always the same.. and I dont know why its so buggy! My little island and lumbermill works perfect but the island beside them bugs really hard ... i can upload them, if someone have time to look over it.
Ascathos:
It's the same issue I pointed out lately - it is shared by some and can be (if you are lucky) bypassed by simply turning Doodads (the second row in video settings, second and third option) to low. Close your WoW, delete cache, re-open, try. Might have issues if you remain in the area and load up instead of moving out/moving in from outside.
The issue is, after schlumpf looked deeper into the material and most identified it, that the detailtexid seems messed up and the client can not properly load and set the doodads. However, efforts to change that were fruitless as of yet (for me, that is).
You could possibly edit your ADTs by setting the id in every chunk in your adt to -1 (0xFFFFFFFF). It didn't work for me, but might work for you. To do that, look "010 templates" up. It's in the tool section.
Norimar:
Thanks, I will try next to check out both ways! But now I will take a brake... more than 80 Hours already spend to my project this week... But i'm happy to know, here are some people who can help me with my problems :]
Norimar:
[attachment=0:2grmmnq6]ADT_GroundEffectBug.rar[/attachment:2grmmnq6]
Hmm, I can't understand, why it will not work correctly... I uploaded both versions (with and without groundeffects + wather + 3.3.5a) from 2 different ADT's. I hope u will find the problem!
Norimar:
Do noone found a solution for this? : /
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