Forum > Level Design

[QUESTION] Texture Chunk bug

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Keta:
Hey Modcraft

I tried looking around on the forum, and I do believe I've seen a similar question somewhere before, but I can't seem to find it. Regardless, here's my problem I hope you can help me with.
I'm working on the 2 QA_DVD ADTs, and when I went ingame, this is how the textures looks:

And the same, after clearing texture and applying it quickly again:


Now, as most of you can see, it makes the squares of missing rock texture on the edges of each chunk. Question is, why?
Layer1: Dark Moss
Layer2: Dark Grass
Layer3: Rock texture
Layer4: Unused.
Its only the rock texture which is bugging.
Although log is probably worthless: http://pastebin.com/HYg1DwKJ
ADTs: http://www.mediafire.com/?gxsk34gabre3wew

If you need anything else, let me know and I'll get it.



Thanks
Keta

Steff:
This can only happen if you start with Blizzard ADTs and not with clean ADTs out of Taliis or the Custom map pack. This happesn only to the last layer of textures. So if you add another layer on top and overpaint the lines you are good. But the bug will not go away.

Keta:
Alright, dang. That means I'd have to reshape and retexture everything?

Thanks
Keta

Supora:
I had this problem on earlier versions of nogg-it when I use "Lines" (for adt(green) and for chunks(red)).

Steff:
You meen if you had f7 on during save?

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