Forum > Level Design
[Solved] How can I "reload" every M2 of an ADT ?
<< < (2/2)
TheBuG:
Are the crashing M2s custom or copied from post-3.3.5 clients? If such M2s are used, try having a testing area for them, it'll be some work, but just create some ADTs to test them ingame.
What's the error WoW gives?
I personally haven't had the issue with M2s yet, I did have issues with WMOs + 3.3.5->4.0.6 converted ADTs.
Allifeur:
There are some custom and post-3.3.5a imported M2s, nevertheless those do not seem to be related to the WoW errors : There are several exemplaries of them on the ADT that are working perfectly well.
The error is :
--- Quote ---This application has encountered a critical error:
ERROR #132 (0x85100084) Fatal Exception Program: C:UsersMarcDesktopWorld of Warcraft - Copie (2)Shadow.exe Exception: 0xC0000005 (ACCESS_VIOLATION) at 0023:007B31F8
The instruction at "0x007B31F8" referenced memory at "0x00000010". The memory could not be "read". --- End quote ---
Ascathos:
viewtopic.php?f=12&t=2971
Felt like it
Allifeur:
I don't really understand : I didn't put any grounds effects at all yet, and the bug is linked to M2s. Moreover all the chunks have 4 textures. So I hardly see why I get this error.
Edit : Oh, there is a not-bugged chunk that has a shollazar texture for no reason. I'll try to change it, maybe the problem is related to it. Though it's weird.
Edit² : Ok. Changing it solved the whole problem. There were some weird corruption there that I still don't understand. The bugged M2s were only a consequence of it.
I give you my thanks for making me look at textures. I feel kind of ashamed now.
Ascathos:
--- Quote from: "Allifeur" ---I don't really understand : I didn't put any grounds effects at all yet, and the bug is linked to M2s. Moreover all the chunks have 4 textures. So I hardly see why I get this error.
Edit : Oh, there is a not-bugged chunk that has a shollazar texture for no reason. I'll try to change it, maybe the problem is related to it. Though it's weird.
Edit² : Ok. Changing it solved the whole problem. There were some weird corruption there that I still don't understand. The bugged M2s were only a consequence of it.
I give you my thanks for making me look at textures. I feel kind of ashamed now. --- End quote --- If error #132 occurs, check the thread. Take it as opportunity for the future.
Navigation
[0] Message Index
[*] Previous page
|