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[QUESTION] Adding a MPQ to a server.

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stoneharry:

--- Quote from: "dahaga" ---So when i have for example Custome map with Water in Client i cant fish there
and if i put this map in MPQ to the server side i can start to fishing :?
or something like that ?
--- End quote ---

Information about the world the server reads from maps, vmaps, and mmaps. You can find more information about this from the emulator wiki's.

The DBCs are a form of database that the server reads too.

MPQ's are sent to the client in certain situations and it is unlikely you will have encountered this. It is an archive format.

Morfium:
In your case I think you just have to drop the files into the client folder and you are good to go.
The gilneas patch replaced the development map or something I think. So the dbc stuff is there and you just override an existing (unused) map.
In the video it is stated to just  go xyz -1823 2295 42 map 451.
On mangos/trinity (not 100% sure if both) you just need to be a gm and type

--- Code: ---.go xyz -1823 2295 42 451
--- End code ---
If this does not work, check the ingame help for commands.
If you want to really use the map with vmaps, zone names, etc. Then you'd have to also extract them with the tools for your emu and make entries in the dbcs. But for just running around and checking the map out, dropping it into your client folder should do the trick.

For more detailed info it might be a good start to read the tutorials for creating a custom map, because that's almost what you want, except you already have the map.

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