Forum > Noggit

[SOLVED] [BUG] Textures of a custom map are rendered black i

<< < (2/4) > >>

Roarl:
Oh, I see thank you! :)

Opened my map with the exe you gave me then used the raise/lower tool with max brush & no speed and saved it.

However the problem survived and I still don't have the  "clear vertex shader" function in the Assist tab. :(

Skarn:
The problem is that you used a very outdated tutorial with very outdated and buggy software. Use Steff's tutorials instead.

Alastor:
may reconvert texture png<>blp ? check if you have specular texture in patch

Skarn:
That's most likely adt related, I remember this black bug with taliis made adts.

Roarl:
Hell yeah! FIXED!
I just stopped generating the adt files with Taliis as you mentioned and rather used the template adt contained in the mod pack of Steff's tut. :3

Thank you very much for your support, all of you!!

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version