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[SOLVED] Has anyone made custom worlds in cataclysm?

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Chase:

--- Quote from: "TheBuG" ---I've done some simple builds. Nothing huge. There are some unknowns as long as people don't comment on how it works.

However, a server DC rarely happens because of a custom (clientside) build. I personally put my maps on PvPZone02 (Azshara Crater) and works fine unless I use the wrong models (WoD ones).

Just to give some tips for Cataclysm (And MoP(?), haven't tried).
- Use GruulMe for WDT editing. It supports WotLK, Cataclysm and MoP.
- Don't add water before converting, it is supposed to be possible but bugs at times when converting. Gretchin's Allwater tool can hack the water in Cataclysm ADTs after being converted. Avoid the Noggit Water function at all times.
- Try working without post-Cataclysm models to see if it's those that are causing problems. They should work fine, but sometimes they don't.
--- End quote ---

Wow thanks! This all works!

I have a few more questions though.

1) When I create new ADT's they are very dark and the chunk gets lighter when I edit it in noggit. Why is this?

2) My friend is trying to port MoP maps to Cata, so I set the Cata flag and removed the MoP flag. He sees the shadow of the island. (The WDL part) but when he gets closer he crashes. Is this because the adt doesnt work with Cata, as it was for MoP, or is he crashing because objects that we don't have are trying to load?

TheBuG:

--- Quote from: "Chase" ---Wow thanks! This all works!
--- End quote ---

No problem.


--- Quote from: "Chase" ---1) When I create new ADT's they are very dark and the chunk gets lighter when I edit it in noggit. Why is this?
--- End quote ---

It's an issue with the ADT creation, it sets a shadow flag on the entire adt. By editing it gets removed, which is good. Just use a 1000 radius and a 0 brush speed to do it without problems.


--- Quote from: "Chase" ---2) My friend is trying to port MoP maps to Cata, so I set the Cata flag and removed the MoP flag. He sees the shadow of the island. (The WDL part) but when he gets closer he crashes. Is this because the adt doesnt work with Cata, as it was for MoP, or is he crashing because objects that we don't have are trying to load?
--- End quote ---

Probably both. MoP is not completely backwards compatible with Cataclysm, but missing WMOs and M2s are also a cause for crashes.

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