Forum > Serverside Modding

Talents

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SirFranc:
Cheer you up! if you manage to do that stuff we'll be really grateful, not much people actually bothered to venture into changing talents so far, learning this would be really good (example: making all spells learned with talents, would be a good idea)
keep up working :D

glararan:
I don't how to fix the background and working with 4 talent tress :/

SirFranc:

--- Quote from: "glararan" ---I don't how to fix the background and working with 4 talent tress :/
--- End quote ---
Try editing the texture files? are under LOCALE/INTERFACE/GLUES if i recall correctly

glararan:
So you think editing Talent.....lua + xml?

SirFranc:

--- Quote from: "glararan" ---So you think editing Talent.....lua + xml?
--- End quote ---
lua + xml + dbc  should do?

Talent are client-sided, you pick a talent, you ask a spell to be learned from the server, the server learns you that spell, at least on Trinity which is frameworked it should not count the actual data on the core, that would be useless, but the data requested by the client, but this is just my theory

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