Forum > Serverside Modding
[QUESTION] Vmaps bugging destructible buildings
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schlumpf:
--- Quote from: "larrylaffer" ---Aparently, this is an open issue in the bugtracker of trinity. --- End quote --- You answered the question whether this is a issue for everyone yourself.
To fix it, fix the bug described in the ticket or wait for someone else to do that.
larrylaffer:
--- Quote from: "schlumpf" --- --- Quote from: "larrylaffer" ---Aparently, this is an open issue in the bugtracker of trinity. --- End quote --- You answered the question whether this is a issue for everyone yourself.
To fix it, fix the bug described in the ticket or wait for someone else to do that. --- End quote ---
Yeah, the thing is that the bug is like.... 10 months old. So i was wondering if someone else has resolved this issue, or if someone knows where i need to look to fix it...
For what you said before, i need to change the LOS system in order to fix it, do you know what scripts i need to look? Any help would be fine just to know where to start...
schlumpf:
You may want to prefer asking in the trinity core forums / chat. Help is more likely there. Also, it won't be trivial to fix it, so I guess telling you where to start looking will not result in success, as if you're able to fix it, you should be able to find the code yourself.
larrylaffer:
Fair enough, i will try looking in their forums.
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