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Soviet Union Military Hat 3D model and Ingame screenshot.

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PhilipTNG:
This originally was not made to be put into WoW, but since I was here, I did it anyway.  The actual use for it will be for a Demo Reel that I'll be making soon.

Original weighs in at around 85,000 Triangular Polygons and the Ingame version is at ~18,200.  Total Work time was 7 hours, mainly because the little details took multiple attempts before it looked correct to me.  This will not be given out nor will it be used for a game, maybe an indie game at a later date but not for this game.  

Modeled in Cinema 4D, Rendered with Default Scanline Renderer.





Wireframe(with all modifiers disabled):

MR. Farrare:
nicely done look realy realistic

TheBuG:
The model is nice, but it looks like shit in WoW tbh :p. But that's because it's a completely different art style.

PhilipTNG:

--- Quote from: "TheBuG" ---The model is nice, but it looks like shit in WoW tbh :p. But that's because it's a completely different art style.
--- End quote ---

Yeah it was made for 3D Animation, not for game asset so I agree that it looks like shit too. ^_^  If it were for game usage, the golden parts would be a texture, not physical geometry as it is now.  Same goes with a lot of it, and would have been under 1000 polygons.

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