Forum > Modelling and Animation
[SOLVED]Problem with textures porting to WOTLK
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Morfium:
Do you by chance also know how to fix a texture that is not showing at all? :/ I have a model that works fine expet the body texture is not applied. :< I did what you suggest here already, because it was in the model porting guide.
Soldan:
Morfium, Send me the model via PM and I'll see what I can do :P
Soldan
flagg78:
no that wasn't my problem....well poop. i was hoping. as far as the invisible models. I was able to fix this by going into the skin files under texture. i had to change most of them to static. they had some numeric value. then there was an entry beneath it that was set to like 32000. i changed that to zero. had to do this for all the geosets in the skin files. i dont have the files in front of me to tell you exact. compare a skin file from a working model and you will probably see the fields needing to be changed. they really stood out.
i attached a pic on my model problem . i edited the uv map in blender. anyone have another idea why it looks like this? thanks for the help so far.
Shutok2:
must fix skins.
flagg78:
any idea whats wrong in the skins? i looked at them and they compare just fine to how they looked in the original non edited uv model. im just stumped at this point.
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