Forum > Modelling and Animation
[QUESTION] Fade effect in fire textures
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larrylaffer:
Hello,
I ported the Fire Raven God of Cataclysm into WoTLK with 010 Editor. However, the textures of the creature doenst look good:
As you can see... the Fire Textures of the model doenst Fade. I tried to modify several attributes in the Skin Files with the Skin Template in the 010 Editor, and also change the rendering... however i dindt manage to properly fade the textures.
If someone knows how to properly fix this, i will be very gratefull
Here's the model ported to WoTLK:
http://www.mediafire.com/?2hjrpaa46mkwhp9
Most Regards
schlumpf:
RenderFlags in the M2.
larrylaffer:
I already tried all the render types in the M2, but none gives the fade effect in the fires. The additive alpha makes the darker part of the fire transparent, but it still seems like a square without any fade.
If you know wich flags i must change, please tell me.
Regards
Vel:
--- Quote from: "larrylaffer" ---I already tried all the render types in the M2, but none gives the fade effect in the fires. The additive alpha makes the darker part of the fire transparent, but it still seems like a square without any fade.
If you know wich flags i must change, please tell me.
Regards --- End quote ---
modulate 2x + no depth test
or
addtive + no depth test + two sided
Pinkhair3d:
Not sure if the converters CAN handle those types of vertex blended transparent models properly.
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