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m2mod Redux 4.6.1 error

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Alastor:
download wod use 461 and downport it to Lk

tok124:

--- Quote from: "Alastor" ---download wod use 461 and downport it to Lk
--- End quote ---
Oh really? Is that the only way? :/

Alastor:
its optimal since 461 is connected to blender 273 that has best interaface

for Lk is soem older version of redux but its for blender 2.4x thats totaly ****adgfaweiogfpawig fucking wdaawasbf awkfn ashit noob retarded aefpd aeifipawe **** ( i mean its not optimal and interface is not very handy by my opinion ) so i recomend to get wod

tok124:

--- Quote from: "Alastor" ---its optimal since 461 is connected to blender 273 that has best interaface

for Lk is soem older version of redux but its for blender 2.4x thats totaly ****adgfaweiogfpawig fucking wdaawasbf awkfn ashit noob retarded aefpd aeifipawe **** ( i mean its not optimal and interface is not very handy by my opinion ) so i recomend to get wod
--- End quote ---
Thank you Alastor, I would never get this far without you hehe :P

So, I decided to download WoD and i also download ModeViewer for WoD but noticed that i could only export as OBJ and FBX so i tried to export as FBX but i could not import that file to blender. Just a bunch of errors. So i downloaded CASC Explorer and extracted the m2 files for Illidan Model. Then i used M2Mod Redux to make it to an M2I File and imported the m2i file to blender. And there were no errors

However, There is a problem. The model does not have a texture and also no animations. The armature and model is there but the animations is not there...

Any idea what's going on? :P Been trying to fix this crap for 20 hours now haha

Alastor:
find texture for yourself in wod files (blp) m2redux is for mesh editing and weigh paint not for editing animations there is none editor for animation sequences except MDLVIS which is for MDX / MDL format that is for WC3 and trying to port files over these formats needs to has diplom from colladge and other bunch of skills and by my opinions its not worthy in final result ( srsly i admire all that know how to MDLVIS but its true )
for example while converting from mdx to m2 your limit is 60 bones ( human male has 256 bones +/- ) so you may imagine how its unuseable soemtimes etc...

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