Forum > Modelling and Animation
[QUESTION] Helmet aura not working
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Смердокрыл:
Hey! I made a custom spell identical to wowhead.com/spell=68779 , but the model (in SpellVisualEffectName.dbc) was the lich king helmet from Inico's release (viewtopic.php?f=7&t=644), but when I use the spell, nothing appears on my character's head.
I am doing this in order to have a burned Bolvar Fordragon (lavaman.m2) model with the helmet on it. I tried to use CreatureDisplayInfoExtra.dbc, but again, cant see the helmet.
If you can help me with the spell, or suggest another way of achieving my goal, please do.
Chase:
Did you make the DBC's yourself or use some sort of spell editor, if you are doing it by yourself, theres a hidden dbc that's referenced backwards that you need for the spell to work. http://www.pxr.dk/wowdev/wiki/index.php ... Effect.dbc
Soldan:
Or you could always edit the model:
Tip: Disable the particles before parsing back to m2, or it will fail because of the new verts. Then particleclone them back on.
Смердокрыл:
--- Quote from: "Chase" ---Did you make the DBC's yourself or use some sort of spell editor, if you are doing it by yourself, theres a hidden dbc that's referenced backwards that you need for the spell to work. http://www.pxr.dk/wowdev/wiki/index.php ... Effect.dbc --- End quote ---
Omfg, cata spell dbcs system is SO annoying!
I looked through this table and the only link to other tables is in column 22 (id from Spell.dbc). How exactly is this SpellEffect used?
Chase:
It's just required for the spell to work, its probably why your spell isn't doing anything if you haven't edited that one too.
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