Forum > Level Design
[QUESTION] [PROBLEM] Map-Names show wrong!
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Steff:
The original teinity core dont handle custom maps. You have to change the extractor to make it work.
Amaroth:
Where is problem? Only in selection of loaded and used input data? I found sources of TC extractorsm but meh... I'm really no C++ coder and never seen those sources before. I don't know what to look for at all.
slyceR:
The Problem is the TrinityCore not the Mapextracor! The Extractor read only the dbc and load the map in the mapfile.
the trinitycore dont read the custom map! i try to implement the map
Amaroth:
--- Quote from: "slyceR" ---The Problem is the TrinityCore not the Mapextracor! The Extractor read only the dbc and load the map in the mapfile.
the trinitycore dont read the custom map! i try to implement the map --- End quote --- Sorry sir, you wrote bullshit :D. No fun now, I am using blizzlike map #37; PvPZone02. No custom map. Custom ADTs? Yep. Custom zones and areas? Yep. But no custom map used for me. Btw, I encountered the same problems while editing Arathi and Hillsbrad.
slyceR:
--- Quote from: "Amaroth" --- --- Quote from: "slyceR" ---The Problem is the TrinityCore not the Mapextracor! The Extractor read only the dbc and load the map in the mapfile.
the trinitycore dont read the custom map! i try to implement the map --- End quote --- Sorry sir, you wrote bullshit :D. No fun now, I am using blizzlike map #37; PvPZone02. No custom map. Custom ADTs? Yep. Custom zones and areas? Yep. But no custom map used for me. Btw, I encountered the same problems while editing Arathi and Hillsbrad. --- End quote ---
When i wrote bullshit solve this problem! - The TrinityCore Owner self wrote me that the problem in the trinitycore not in the mapextrator.
I found the right place in the core to solve this problem
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