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[QUESTION] Error when adding custom race
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schlumpf:
In CharacterCreate.lua, look at line 182. There is a variable name. Search the variable name. Add an entry for your race.
Moridhin:
Ok so this is the line 182:
--- Code: ---_G["CharacterCreateClassButton"..index.."NormalTexture"]:SetTexCoord(coords[1], coords[2], coords[3], coords[4]); --- End code --- What should i exactly do here,sorry not really good at this.
schlumpf:
--- Quote from: "Moridhin" ---Ok so this is the line 182:
--- Code: ---_G["CharacterCreateClassButton"..index.."NormalTexture"]:SetTexCoord(coords[1], coords[2], coords[3], coords[4]); --- End code --- What should i exactly do here,sorry not really good at this. --- End quote --- The error states that coords is a nil value. Look at the lines above, where coords is set and how it is set.
Moridhin:
This is two above lines:
--- Code: ---for i=1, select("#", ...), 3 do coords = RACE_ICON_TCOORDS[strupper(select(i+1, ...).."_"..gender)]; --- End code --- It is a function:"CharacterCreateEnumerateRaces".
schlumpf:
--- Quote from: "Moridhin" ---This is two above lines:
--- Code: ---for i=1, select("#", ...), 3 do coords = RACE_ICON_TCOORDS[strupper(select(i+1, ...).."_"..gender)]; --- End code --- It is a function:"CharacterCreateEnumerateRaces". --- End quote --- So you want to search for RACE_ICON_TCOORDS now, as that seems to be a nil value for your race. It might be in a different file.
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