Forum > Miscellaneous
[Question] Custom Class For Trinity
<< < (3/3)
salagon:
however, my biggest concern comes from the idea that when i compiled my core, it didnt spit out a worldserver and auth.exe, so how do I exactly get mine when they dont even make them in the complimation
Steff:
Then you perhaps dont compile the full project. DOnt look at the right place or dont look at errors in log of compiler.
detonatorss:
it's very simple you have to put in clas_levelstats all the levels begin 1 to 80 writing the stats of the class the same in another table
and yes you have to create a playercreateinfo, if you don't have this the class crash
XxXGenesisXxX:
--- Quote from: "salagon" ---however, my biggest concern comes from the idea that when i compiled my core, it didnt spit out a worldserver and auth.exe, so how do I exactly get mine when they dont even make them in the complimation --- End quote ---
If you followed the guide, made the class .cpp and .h, redid cmake, ran build solution tehn ran install project and it's not spitting out the worldserver, you are clearly getting critical errors when building the core and it's not being successful.
Try recompiling and then look at the log as it's building.
Edit: Also a good trick is to use the search function. Hit CTRL-F and search for Shaman and just keep searching till it's run out of new searches. Then look through it all to see what needs to be added.
Navigation
[0] Message Index
[*] Previous page
|