Forum > Serverside Modding

[QUESTION] Ride gameobjects

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Смердокрыл:
Hey!
Is it possible to have a gameobject (or a creature or whatever) to be ridden by a player (in the same way as e.g. wowhead.com/npc=33109 ) and at the same time be solid and walkinsideable* like ships and other transports?

*walkinsideable - a word made to compensate the poor vocabulary of the writer. It means something that could be walked in and traveled inside.

Chase:
Look at the flags of a bunch of those npcs that do that and find the flag they have in common.

Most private servers do not have the riding npcs coded very well though, like you jump into it, but you cant move, so you might have to code that yourself.

Смердокрыл:

--- Quote from: "Chase" ---Look at the flags of a bunch of those npcs that do that and find the flag they have in common.

Most private servers do not have the riding npcs coded very well though, like you jump into it, but you cant move, so you might have to code that yourself.
--- End quote ---

My riding npcs work absolutely perfect, BUT, as they are npcs, they are penetratable, which I do not want. Just to give an example, I want to be able to ride a ship like those in the Stormwind port.

Chase:
The ships are possibly wmos or something, to make a npc have collision you will need to make an object to spawn over it. (This is how the thanksgiving table works.)

Zebraka:
If you want "ride" and have the interface you should creat a npc however.

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