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[SHOWOFF] First custom wmos
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Nekatus:
--- Quote from: "iindigo" ---What works for me when doing round roofs is to:
1. Start with a cylinder 2. Delete the top and bottom faces 3. Extrude to as many “sections” as you want (below uses three) 4. Select the faces of a single section 5. UV Unwrap with cube projection 6. Rearrange points on UV texture to fit the texture perfectly 7. Scale points to tile vertically or horizontally on that section as many times as looks right 8. Repeat 4-7 with each section 9. Scale midpoints to create roof shape
Hope this helps :)
--- End quote ---
Sounds helpfull . I will try it. Thank u :)
Nekatus:
--- Quote from: "dahaga" ---Men srsly :D this horde bridge is like Aliance bridge from Warcarft 3 :D
Edit: Can i just ask why you build Walls/Bridges as WMO ? as M2 its better prehaps :? --- End quote ---
Haha yes :D Cause I dont know how to create m2s. :o :s
Nekatus:
--- Quote from: "kojak488" ---Glad to see the time spent on TeamViewer is paying off. :D --- End quote --- yes. :p a big thanks to u :)
Alastor:
--- Quote from: "Nekatus" --- --- Quote from: "dahaga" ---Men srsly :D this horde bridge is like Aliance bridge from Warcarft 3 :D
Edit: Can i just ask why you build Walls/Bridges as WMO ? as M2 its better prehaps :? --- End quote ---
Haha yes :D Cause I dont know how to create m2s. :o :s --- End quote ---
May you could want to check this
viewtopic.php?f=20&t=8017
Nekatus:
Thank u, I will try it :)
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