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Noggit Crashes Wow (in-game)

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Drendor:
Basically, I just enter into a blizzard map through Noggit 1.2/1.3/1.4 (The version is not the problem or the solution), let's say Kalimdor, and add a M2, or .wmo or modify terrain, ground, etc. I save it, create the MPQ file and run it with the WoW Client. When I go to the place I modified, it instantly crashes my WoW client with this error:

  ERROR #132 (0x85100084) Fatal Exception
Program:   C:WoWModdingClient335aTestElseworld of Warcraft.exe
Exception:   0xC0000005 (ACCESS_VIOLATION) at 0023:007B31F8

The instruction at "0x007B31F8" referenced memory at "0x00000010".
The memory could not be "read".

I'm sure you know enough about this famous error, but the solution I found every time in the forum does NOT work for me. As you can read, with every tool I use in noggit, the blizzard map crashes in-game, even if I don't modify terrain or texture. I do not see any logic on what's happening to me. I'm also "new" in noggit, I'm sure I know more less than you guys, but I've already created a continent, and a full map with 8 ADT's and Noggit versión 1.3 never resulted on a problem to me. I recently read that version is corrupted as hell, so I changed it to 1.4, any improvement? no one. Help, please, that's all I ask for.

Petisoo:
viewtopic.php?f=12&t=2971

/close

Drendor:
What did I just tell you? THAT IS NOT A SOLUTION, I've already prove it. It doesn't make sense that for every single modification with noggit (any version) , even if I do not touch the TEXTURES and GROUND, the wow crashes because of that modification. I tried it, I put 4 textures in every chunk of the adt I modified with any tool.

Skarn:
viewtopic.php?f=48&t=9113&p=45948#p45948 Here you go.

PhilipTNG:
@Drendor, do you think maybe you can upload your adt files that is crashing?  I'm not smart enough to try to use noggit to try to re-create your error on my end. if is no problem for you, can please upload so I can look at it?  I am very curious :D


--- Quote from: "Skarn" ---http://modcraft.io/viewtopic.php?f=48&t=9113&p=45948#p45948 Here you go.
--- End quote ---
So basicaly just remove all other adt's that surround the adt(s) he modified? that's not too difficult to do then, that's a simple solution if it works out for him :D

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