Forum > Modelling and Animation
Varian Wrynn's model with a different head
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Alastor:
beacuse you cant
texture is always created between vertexis
http://www.creativebloq.com/3d-tips/ble ... ls-1232739
Learn how to 3D then do modding
inico:
--- Quote from: "Смердокрыл" ---Another question, but I won't create a new topic: I want to allign the vertices with the texture, but when I move a vertice, the texture also moves (stretches). How can I make the texture stationary? --- End quote ---
I don't know how to do it in Blender, but there is an option called "preserve Uvs" in 3Dsmax. If you have that option checked you can move vertices but the texture stays where it is.
Example:
As you can see I moved one vertex but the texture didn't move. This option is quite buggy, sometimes works, sometimes don't, but it's possible to do what you want.
Alastor:
This is not in Blender but there is only something similiar which allows you to insert vertex into edge then you can connect it with edge and that firt basic edge could be possibly dissolved
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