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[Solved] [Problem] WMO Crash
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ladiszlai:
Hello , Modcraft Community
I converted a wmo with MirrorMachine.
Ingame this wmo give me crash : http://pastebin.com/kYBmEepG
Can help me anyone ?
Смердокрыл:
Could we have some more detais? Where did you get the original wmo from? What is that MirrorMachine (google doesnt know. Maybe give us a link)? Did you do any other steps to install it?
ladiszlai:
--- Quote from: "Смердокрыл" ---Could we have some more detais? Where did you get the original wmo from? What is that MirrorMachine (google doesnt know. Maybe give us a link)? Did you do any other steps to install it? --- End quote ---
The steps what I did , I learn here :
viewtopic.php?f=20&t=8756
obj export settings same , mirrormachine setting same too .
Or it is possible the problem is this : this WMO has got around 6000 mesh ? (The polycount can't be the problem because the wmo's poly only 20k) , but i think it is not a problem because the wmo works in noggit.
Alastor:
GG WP WMO with 6000+ parts are u mad ?
even biggest WMOs in WoW like SW has only 250 +/-
ladiszlai:
--- Quote from: "Alastor" ---GG WP WMO with 6000+ parts are u mad ?
even biggest WMOs in WoW like SW has only 250 +/- --- End quote ---
I not found any limit for the wmo...
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