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[Solved] [Problem] WMO Crash

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ladiszlai:
Hello , Modcraft Community

I converted a wmo with MirrorMachine.

Ingame this wmo give me crash :  http://pastebin.com/kYBmEepG

Can help me anyone ?

Смердокрыл:
Could we have some more detais? Where did you get the original wmo from? What is that MirrorMachine (google doesnt know. Maybe give us a link)? Did you do any other steps to install it?

ladiszlai:

--- Quote from: "Смердокрыл" ---Could we have some more detais? Where did you get the original wmo from? What is that MirrorMachine (google doesnt know. Maybe give us a link)? Did you do any other steps to install it?
--- End quote ---

The steps what I did , I learn here :

viewtopic.php?f=20&t=8756

obj export settings same , mirrormachine setting same too .

Or it is possible the problem is this : this WMO has got around 6000 mesh ? (The polycount can't be the  problem because the wmo's poly only 20k) , but i think it is not a problem because the wmo works in noggit.

Alastor:
GG WP WMO with 6000+ parts are u mad ?

even biggest WMOs in WoW like SW has only 250 +/-

ladiszlai:

--- Quote from: "Alastor" ---GG WP WMO with 6000+ parts are u mad ?

even biggest WMOs in WoW like SW has only 250 +/-
--- End quote ---

I not found any limit for the wmo...

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