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[QUESTION] Extracting Vmaps from custom ADTs

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stoneharry:

--- Quote from: "björn" ---
--- Quote from: "stoneharry" ---Here is the code for reference:


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It should be printing the archives found. Does it print your MPQs?
--- End quote ---

Yeah, it does.


--- Quote ---Oh also, each ADT is found and processed. The files are only 1-2kb though, not sure if this is normal or not.
--- End quote ---

--- End quote ---

Then TrinityCore's format is probably not supported by Noggit. *shrug*

björn:

--- Quote from: "stoneharry" ---
Then TrinityCore's format is probably not supported by Noggit. *shrug*
--- End quote ---

Hmm, I have a hard time believing that since I seem to be the only one with this issue :x

It would be nice if someone else could try and see if this really is the case.

björn:
bump

Ascathos:

--- Quote from: "björn" ---
--- Quote from: "stoneharry" ---
Then TrinityCore's format is probably not supported by Noggit. *shrug*
--- End quote ---

Hmm, I have a hard time believing that since I seem to be the only one with this issue :x

It would be nice if someone else could try and see if this really is the case.
--- End quote ---
No, you are not the only one. The most recent changes actually do not make it fail, but wmo collision or facing is still not properly compared to the way the TC extractor reads the VMaps and, in turn, MMaps.

Tekiro:
I've pulled this off, easily.

Copy all your wow MPQ files into a sep folder, make sure that the directories remain intact.

So, in a seperate clean folder you should have "data" then in data will be all the normal MPQ files, then another folder called "enXX" with all your clients localization MPQ files.

Open up each normal MPQ file with an MPQ editor, and drag your "world" folder into it that you've edited with noggit.

Repeat this process for each MPQ file.

Then run your Vmaps batch file and you're home free.

Worked for me on multiple occasions.

*Edit* Only realized the post date after posting this, sorry, delete if necessary.

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