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Messages - coolguy1

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Need a host?  :D

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Noggit / Noggit QT Problems
« on: September 09, 2012, 05:42:50 pm »
Hello, I am having some issues compiling Noggit QT because I can't see to find the right versions of the library's needed. I was wondering if anybody has already compiled it and could send it to me, or at least tell me what version of the library's I need.

3
Showoff - what you are working on / New Zone Concept
« on: September 04, 2012, 04:56:10 am »
Hello people of Modcraft
Today I have decided to show a little something I have been working on for a little bit.
I would love your constructive criticism. :D

Edit: I know there's not enough trees/doodads, ignore it for now :P

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Noggit / Re: Ground affects/Doodad ID
« on: July 19, 2012, 06:02:53 am »
Thanks, got it.

EDIT: if anyone else is dumb like me and needs the IDs, I exported them to a CSV file to make it easy.

[attachment=0:2k8kob6n]doodads.csv[/attachment:2k8kob6n]

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Noggit / [SOLVED] Ground affects/Doodad ID
« on: July 18, 2012, 11:27:50 pm »
Okay, so I already know how add them but where can I find the IDs?

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Noggit / Re: Noggit for Version 4.0.6
« on: September 11, 2011, 04:02:37 am »
Basically, unless you want to hex edit them, there is no way to edit maps for Cataclysm :(

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Resources and Tools / Re: [TOOL] [MPQ] FuckItUp
« on: September 11, 2011, 03:56:23 am »
I'm going to have to use this if I end up releasing any of my edits

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Development and Presentation / Re: world of warcraft: Dark Crusade
« on: September 11, 2011, 03:49:25 am »
Very cool sounding! I hope it actually gets done!

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