Forum > Noggit

Silvermoon editing problem with Flickering

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Landira:
Greetz,

I temporary edit the Old Silvermoonruin and it really works fine, but on my Server i have the problem, that the orginal Silvermoon starts to flicker :( all Objects, all NPCs flickering when i´m Moving.
In the Ruins of silvermoon all works perfectly. Is there a way to fix that problem?

I saving two ADT´s file at the moment -> 44_13 and 44_14 and no more, must i saving the complete Silvermoon ?

Steff:
And what did you do exaclty. Noggit Version. Did you add objects and if how did you add them?

Landira:
I add objects with noggit3 I test it with Rev 104 Rev 120 and the last to Betas, everyware the same problem.
I added Objects ONLY in the Silvermoon ruins and not in Silvermoon City himself. The old Ruins works perfectly and Silvermooncity flickering all time when I move (NPCs and Ingame Objects):(

I test it currently with Noggit2 (yes Noggit2 on 2.4.3) and there is the same problem.

I think the problem is, the Ruins of Silvermoon and Silvermooncity himself is "ONE" Object. but why it´s flickering only in the unedited part : On the Silvermooncity Object i chang absolutly nothing.

phucko1:
Edit both sides then! Troll science xD!

Landira:

--- Quote from: "phucko1" ---Edit both sides then! Troll science xD!
--- End quote ---


Doesn´t Work, the same problem.

Mhm it´s only when i´m entering the silvermooncity Object himself, then it´s flickering. Outside or in the left side (Ruins of silvermoon) it works but there is ah House in the SilvermoonObject himself. When i´m entering, it´s the same problem :O.

Without my edited ADTs -> no problems everywhere.

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