Forum > Modelling and Animation
[QUESTION] - Creature Portrait.
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ZxOxZ21:
After moving Cataclysm and Mists of Pandaria models to 3.3.5, they have no portrait, and my question is, where are them handled?
Steff:
Yes it is the portrait cam inside the m2.
Vel:
--- Quote from: "ZxOxZ21" --- where are them handled? --- End quote --- 010 hex editor +m2 template (struct Camera) section
Once upon a time ... I studied 010 hex, and was able to move (from model to model) the camera up to 2 hours. Now I can do it for 5-8 minutes. It's easier than you think
ZxOxZ21:
Which (struct) Camera? There is no Struct with name Camera. :?
Soldan:
It isn't there because the way we pass models is setting the Struct Camera to 0, because we still don't know how to fix them..
Some people do, such as Larrylaffer and Schlumpf, but I, for the moment, do not.
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