Forum > Modelling and Animation

[SOLVED] Some capes rendering really strange with WoD models

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Roarl:
Hi guys,

I've been using Draenor character models for 3.3.5 for every race, and since then some capes render really strange.

For instance, Drape of the Messenger just below, before and after using the WoD Models.

BEFORE


AFTER


Does anyone have any idea why this is happening? :)

Thanks already for your patience.

MR. Farrare:
some models have many submesh to work in wod
so you have to sacrifice some of the submesh like hairstyiles cloaks etc and there is
or
You could try to reduce the rinagles of a mesh without removing the mesh itself thx to Vesageough
http://blender.stackexchange.com/questi ... -on-a-mesh

Roarl:
RIghtio, I'll try this on Blender. :D

Thanks a bunch mate! :)

EDIT :
RAAAAH! I'm sorry to bother you again, I thought I could find the model I have to edit myself but... :(

Checked Drape of the Messenger display ID which is 59000.
Then opened ItemDisplayInfo.dbc and went to the 59000th row and got this :


Column two is supposed to be where the model used is specified, but it's empty here...
Any idea how I could find which model is used in this case? :/

Thank you again.

spik96:
The cape models are on the character, they do not exist by themselves.

Roarl:
Hmm I see!

Thank you! :)

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