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Using ModelViewer for Import Models

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glararan:
Hi, i have now large amount of free time. So i doing something in Noggit :) And i see Keta how he import when he clicking only in model viewer...my Config:


--- Code: ---Path = C:WoW

#Edit this to your Project-Directory and uncomment if you want to use it!
#ProjectPath = E:project01

ImportFile = C:Program FilesWorld of Warcraft Model VieweruserSettingslog.txt

#The Far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standart value and will be taken if you do not set this value.
FarZ=4096
--- End code ---

I using newest Model viewer + Noggit

Where can be problem with importing?

Log:

--- Code: ---21059 - (MapView.cpp:453): [Error] M2 Problem 14:17:37:18: Update model: WorldLordaeronaeriepeakspassivedoodadstreesaeriepeaksfir01.m2 - 14
21059 - (MapView.cpp:456): [Error] Failed adding 17:37:18: Update model: WorldLordaeronaeriepeakspassivedoodadstreesaeriepeaksfir01.m2. It was not in any MPQ.
--- End code ---

I using 2 WoWs... 1 for noggit, second for Model Viewer. This model is from Vannila so...

schlumpf:
The problem is, that there is junk in front of the actual model filename in the log. With that, it is not possible to be parsed correctly by noggit and therefore fails.

Steff:
I clean out the trash :) But the way the Viewer creats the log could have changed.
Here is the viewer I use that works with noggit.

http://www.file-upload.net/download-381 ... 7.zip.html

schlumpf:

--- Quote from: "Steff" ---I clean out the trash :)
--- End quote ---

--- Quote ---17:37:18: Update model:
--- End quote ---
Obviously that fails.

Steff:
Btw. I use one WoW for both. Noggit and ModelViewer. I havend any problems until now with this.

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