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[SOLVED] Noggit not saving to projectpath
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AKDovah:
For some reason noggit wont save to my project directory. Log: 4756 - (World.cpp:240): [Debug] Loading world "QA_DVD". 6170 - (Model.cpp:88): [Debug] Unloading model "interfacegluesmodelsui_deathknightui_deathknight.m2". 6205 - (MapTile.cpp:51): Opening tile 30, 26 ("WorldMapsQA_DVDQA_DVD_30_26.adt") from disk. 6222 - (MapTile.cpp:415): [Debug] Done loading tile 30,26. 6223 - (MapTile.cpp:51): Opening tile 31, 26 ("WorldMapsQA_DVDQA_DVD_31_26.adt") from disk. 6247 - (MapTile.cpp:415): [Debug] Done loading tile 31,26. 17138 - (MapTile.cpp:767): Saving ADT "WorldMapsQA_DVDQA_DVD_30_26.adt". 17138 - (MapTile.cpp:921): [Debug] Added texture "tilesetgenericblack.blp". 17148 - (MPQ.cpp:376): [Error] Is "c:/wow modding/wowmodding/world of warcraft 3.3.5a/world/maps/qa_dvd/qa_dvd_30_26.adt" really a location I can write to? Saving failed. 17149 - (MPQ.cpp:382): Saving file "c:/wow modding/wowmodding/world of warcraft 3.3.5a/world/maps/qa_dvd/qa_dvd_30_26.adt". 19155 - (MapTile.cpp:420): [Debug] Unloading tile 30,26. 19170 - (MapTile.cpp:420): [Debug] Unloading tile 31,26. 19184 - (Model.cpp:88): [Debug] Unloading model "environmentsstarsstars.m2". 19184 - (World.cpp:786): [Debug] Unloaded world "QA_DVD". Config #This is a config file template. To use it rename into noggit.conf and set your options #Edit this to your WoWFile!!! Path = C:wow moddingWoWModdingWorld of Warcraft 3.3.5a
#Edit this to your Project-Directory and uncomment if you want to use it! ProjectPath = C:wow moddingWoWModdingProjects
#Set this to the file where you will import models from (the model viewer log for example :) ) ImportFile = C:wow moddingWoWModdingToolswowmodelvieweruserSettingslog.txt
#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power. #1024 is the standard value and will be taken if you do not set this value. FarZ=4096 Sorry for probably stupid problem.
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