Forum > Noggit

[SOLVED] [QUESTION] About: 0x007B31F8 read 0x00000010

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Petisoo:
Hi,

first of all, I already know how to solve this bug, but I want to know if there's another way to solve it WITHOUT USING noggit.

For example: I want to fix the bug here

download/file.php?id=2517

ONLY THERE.

But if I try to do it, noggit adds more ADTs to my map. Like this:

download/file.php?id=2516

Is there other way to solve 0x007B31F8 read 0x00000010 without using noggit?

Skarn:
Fill all the chunks with 4 textures on adt. It will work fine. The problem is caused by wrong groundeffects data.

Petisoo:
I know, but take a look:

I want to fix THAT adt:
[attachment=1:3ak796dh]image1.jpg[/attachment:3ak796dh]

But when I do it, noggit adds 3 more...:
[attachment=0:3ak796dh]image2.jpg[/attachment:3ak796dh]

I do not want that 3 ones. Because that means 3 more wowerrors, and 3 more, and 3, and  3, etc, etc, etc.

Steff:
That is becaus you need ro save the adts around. Models that are on an adt corner mist be added to both ants they scrath.  If you change models and dont save the adts around also you get problems.

Petisoo:
What if I've a 1 adt map? I've to save all Easterns to that? Is there another way to do it? I mean, to solve 0x007B31F8 read 0x00000010 error without saving the entire map to correct 1 simple ADT.

P.S: Now I know why people often says that they don't recommend to modify Blizzard maps, is just a pain in the ass.

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