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[RELEASE] "Better" Procedural Water 3.3.5a

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Steff:
Hmm and why do my maps work just fine. I have not realy a problem with the tools.
Yes they are bugged but I was able to do anything I wanted till now without big problems.

And even if it where the tools. People join project.. tell its cool and take a job... and thats it. You never here again any word. They leave chat .... and simple dont answer questions.

Thats realy no decent. You spend houres in bringen them online, help to setup environment and often show them content ingame personal and then they dont have a second to just tell.

Hey I have no fun in it anymore, no time or even the tools dont work for me.... There is just silence.

Counted rough over it, I had around 40 such people running trough the team the last year.
And chats with other team leaders tell me I am not the only one...

I say people are lazy and disrespectful.

I have also some people in the team that dont fit into this big group. And they get stuff done. And if they hang we help each other. If I stuck and work for a project.. asking the supporter for my team would be a good point.

schlumpf:

--- Quote from: "Skarn" ---The software should be improved otherwise the community is going to die. Moreover, we got some guys here who have some skills in programming as far as I know. It would be much more productive if they came together on the development.
--- End quote ---
Software development is not a trivial task.
Also, this whole thing lacks a huge amount of knowledge about pretty much everything. Just because someone can code, it doesn't mean that throwing that person at some code base, even if you throw ten of them at the same, will ever result in anything less bugged and more usable.

People request a task which normally pays, preferable pretty much every free minute invested as well. Also, this whole reverse engineering thing is done by less than 5 persons, of which at least two don't document what they find. In fact, most reversing happens behind closed doors and is sold.

Either, let those people reverse stuff, which will not result in any new, better tools, or let them improve tools, which will result in hacky hack hacks and shitty UX as they neither know how to do UX nor how to do the data stuff, as nobody reverses it.

For me, it is pure reversing of stuff now. I haven't touched a tool in months and don't even have file extraction tools around. Even less, source code of stuff like Noggit.

Redoing everything from scratch is a nice thought but a waste of time. Every time someone decides to do so, that person will just waste a few months, then stop, having produced nothing.

If there is a point of this post except for me being drunk: Better tools won't happen. Likely not even tools or emulators for 6.* ever will. This forum has been copying files from WoD to WotLK the last months. It won't get any better.

Selaya:
There will be a 6.x (wld) emulator, I`m beyond certain of this.
The emulation/private server, well scene is sizable and well beyond the modding scene here at modcraft, however most of them are interested in either running straight 'blizzlike' servers or slightly 'modified' LOL255level IONESHOTEVERYTHING funservers, not into solid modding. Question is, whether those emulator will support any advanced modding
Heck, I wouldn`t consider myself a ([hard-]core) modder, I`m not really interested in worldbuilding or anything like that.
Modding`s just a little pastime of mine (purely client-side, like editing the login screens) while playing on a private server, and I just happen to play on a 3.35a one, so I`m interested in, well goodies for 335a.

Additionally, it`d make much more sense to stay at 3.35a where everything`s pretty much known, and downport if necessary instead of upgrading, which will most likely result into wasting all your previously done work (tools plus mods).

<3, Sela

Milly:

--- Quote from: "schlumpf" ---If there is a point of this post except for me being drunk: Better tools won't happen. Likely not even tools or emulators for 6.* ever will. This forum has been copying files from WoD to WotLK the last months. It won't get any better.
--- End quote ---
I was drunk last night too xD Think I still am. Cheers!

Anyway, yeah I think sticking to WotLK is probably our best bet. Cumulatively there are years worth of work put into the tools that we have for 3.3.5a and making them all over again for a different expansion would take a lot longer than simply backporting everything.

The one thing I would like to see though is an all-inclusive World Editor for WoW. A development program that contains all the tools and programs that we use for WoW modding on a daily basis all put into one, with a nicely organized user interface that doesn't look like a Hello World program. Something that feels comfortable and easy to work with when modding. That would at least help encourage people to stick with it and quicken the modding process tenfold.

Obviously that's a lot of work. But still. It'd be cool. As shit.

I'm almost tempted to make one myself. It'd be a pretty neat introduction to programming. Easier than making a game engine at least. Entirely experimental of course.

Krang Stonehoof:
Too lazy to read all the off-topic comments, but coming in like a wrecking ball, I have a question, anyone have found a way to fix the shore for this? I would love to help if possible.

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