Forum > Noggit
Noggit Rev 120
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schlumpf:
But well, with 4.0.1 being here and me updating my client, development may be stuck a bit once again. In order to make Noggit work with 4.*, there is a lot of work to be done. And developing for 3.* is a bit stupid and also hard without client.
Khira:
Hi
Why don't share the hg repo ? Maybe some people can make patches. Like MaNGOS, Ascent, Trinity, etc..., they add patches from the community.
It is just an idea ^^
Jack:
Anyone wanting to work with noggit can apply in these forums and start helping, but so far noone did, so what makes you think it would be different the way you suggested? ;)
gorq:
i dont know it 100% (im still using old bekets noggit) but i have looked at some adt's modified with this new rev and there are 4000 copies of some doodads. File is a lot bigger and i had to send this copies to z= -5000 to make wow not load them. They cause low fps rate.
I don't know if this problem is caused by noggit but i wanted to report it.thanks ;)
Skullbot:
It seems that Noggit is still alive ? =) I hope I'll could help and bugtrack like I did before on older rev (mainly on MMOwned) ^^ So I've joined the Beta Test group in order to do this.
One question : The last rev I got is r109 (a little bit modified by myself ^^), is this rev completely outdated or is the core still written the same way ? Because it'll need more time for me to help if I have to learn the new app structure :p
Anyway, thanks for your work, again =)
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