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Textures gone wrong ?
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Barov:
This is the first time I see this kind of problem and couldn't describe it well enough to effeciently search for similar cases in this forum so i'll just dump a screen in here.
The UI model is converted from the 6.2.4 version of the game using PhilipTNG's converter. Can someone please lighten me up on what may be causing this ?
hyakkimaru:
Re-extract your model and try with this converter : http://www.model-changing.net/files/fil ... converter/
Tell us if it's okay
Barov:
Didn't really help :/
Since the problem persists on the same parts of the Crypt, and only the crypt, maybe there's some sort of glowing or a shadow or any other light changing that's not supported by 3.3.5 ?
Alastor:
Open model and get finaly all textures and if its again bad then reconvert texture of that roof blp>png>blp
Barov:
Reconverting the composite texture for the crypt to png then back to blp worked, Thank you guys for your help :)
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