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[DISCONTINUED] Twilight Aftermath (End Time: Tanaris)

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Velius:
They are WMOs. Also, I think that Noggit renders them incorrectly (last time I tested them was on rev 279 beta), but I don't have a way to check this ingame (need to compile an emulator and toy with maps) Will see later if this is fixed. I will try to upload screens as seen in-game too ;p

Velius:
Screencap from Noggit.

The issue I am talking about is depicted here.

Since I can't test this ingame for now, I need to know if this is bug only in Noggit or this bug is present in game too.

Raw WMOs extracted from Cataclysm MPQ + textures. They only look like the textures have colored the WMO but not applied the actual texture. SOME of the textures are working properly, though.

TheBuG:

--- Quote from: "Velius" ---Screencap from Noggit.

The issue I am talking about is depicted here.

Since I can't test this ingame for now, I need to know if this is bug only in Noggit or this bug is present in game too.

Raw WMOs extracted from Cataclysm MPQ + textures. They only look like the textures have colored the WMO but not applied the actual texture. SOME of the textures are working properly, though.
--- End quote ---

This is most likely a problem with the rendering in Noggit for as far as I know.

Though, there is a chance they get a weird purple glow in wow, I have no clue how to fix this.

Velius:
The project is abandoned for many months by now. I will not finish the map, since I figured out it won't make much sense afterall, I treated it more like a place to improve my skills in worldbuilding. So... this thread can be closed now.

Steff:
Then think about to add it to maruum. There it is place for every build and it whould be waste of time and work if not ;)

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