Forum > Resources and Tools
[TOOL] 3ds/OBJ to WMO
<< < (6/41) > >>
Steff:
No i think its a real missing triangle that repeats. Gamh will have a look next days.
schlumpf:
Disabling backface culling _never_ is a proper workaround and should not even be considered, by the way.
Steff:
Stupid first time doing modeling in WoW user question ;)
Do bump or any other like reflection maps exist for wow models? And if so, can the converter handel this?
Crumpet:
Specularity (reflection...kindof) maps exist, bump maps do not. I have no-idea whether the converter handles them, I guess there's only one way to find out...
Steff:
Yes asking the developer ;) What I did. Ok reflection yes bump no.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
|