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Re: [QUESTION] Setting AreaIDs without Taliis

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Vel:

--- Quote from: "iindigo" ---FIrst of all, sorry for all of the questions I've been asking lately! I did a search on this but couldn't find anything.

How does one assign AreaIDs to a map/a bunch of ADTs without using Taliis? Taliis won't open my ADTs, so I can't complete Eluo's AreaID tutorial. My DBC files are ready, I just need to set the AreaID to the ADTs.
--- End quote ---


Taliis very badly changes AreaID. Very often it is wrong to change chunks areaID flags.


I use this for 010 hex + adt template.

In the same way I make Holes in ground.
---
100% safe method for Vanilla ADT, TBC ADT, WOTLK ADT, СATA ADT.

With adt template can also repair damaged ADTs. (At least I have learned)

Vel:
I do not use noggit3, only noggit1.3 (2008), there is no certain functions "create holes"  :D

my old yjazhnir map for hexing:


full: http://imagr.eu/up/4f22544c478a76_IDs.jpg

Maybe it is useful you (this marking grid with alpha channel)

Mjollna:
You also have a menu for AreaID Paint in Noggit (279 for ex) :)

There's a paragraph about that in the Modcraft wiki :
wiki/index.php5?title=Noggit_user_manual#AreaID_paint

Steff:
Then... update the manual........

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