Forum > Miscellaneous
[IDEA] ~ [UNIPLAYER/RPG] World of Warcraft
(1/2) > >>
deathfaith:
World of Warcraft: Unifix
A world of warcraft extension that gives an option to play as an RPG or play online (MMORPG).
The way the RPG setting will work is the expansion will run a basic blizzlike private server in the background, therefore running without other players. There will be edits to the clients that save character information in a clientside database. The gameplay should have a "skyrim"-like effect in which the player can progress easily.
For new users, there could be the option to load character progression from the retail (online) world of warcraft to the offline database.
In offline mode the following will be removed and replaced:
Auction House Dungeon Finder Multiplayer Instances
The following will be added to offline mode:
More soffisticated traders traders that will put your sold goods in their invintory limited gold (more things like in skyrim)
NPC groups such as in other RPG games, the groups can be NPCs more info to be debated
Instances/Raids Group up with NPCs to conquer multiplayer instances and form raids NPC option to join group Design weapons/armor the ability to go to places such the guild place to re-design weapons and armor
Cities cities will be heavily populated with NPCs and traders
Better Skills more skills and single-player training
This expansion will underline the lore in a progression of vanilla to cataclysm. It will make the player learn the lore and not just play to be the best or for gearscore.
I know I am just some random noob user. I am actually from another forum that I seem to be outsmarting, and few people understand what I want to do, and NONE are able to work with it. The reason I am here today is that I would like to find someone to start/lead this project. I do not have the skill level to do anything with this idea, though if someone can, I can almost guarantee success once the project finishes.
I know for a fact that a ton of gamers that do not like the multiplayer aspect of world of warcraft, though the love the lore.
Steff:
And why do you think someone will try to mod an online game to an offline version :) I think its also possible to do good PVE story environment like in Elder scroll sereias also in an online game. Its all a matter of willing and time :)
deathfaith:
--- Quote from: "Steff" ---And why do you think someone will try to mod an online game to an offline version :)
I think its also possible to do good PVE story environment like in Elder scroll sereias also in an online game. Its all a matter of willing and time :) --- End quote ---
As I said in my post, there is a huge playerbase that stick to world of warcraft for graphics and content, though they avoid online interaction.
That is actually what set me off on this idea. There already is a project to make Skyrim an online game (link).
Steff:
I am also no the big online interaction guy. I just play the story. But It never was a problem for me that there where oterh players around.
So i dont think that the big tech problems standing in way will it make possible. But you could just have on online starting city and just make all the story parts as isntances. Then you have no other players.
And I think what you will try will be not possible technical.
Meiya Stormsinger:
I read Skyrim, Skyrim & Skyrim... Why don't you just play Skyrim instead?
Navigation
[0] Message Index
[#] Next page
|