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[LUA] Unit:GetHealthPct Not Working
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Diemen:
Hey Guys ,
I Made a Script but the problem is that when i use it ingame it Skips the Health Checks and Just proceeds to the next phase... I tried everything i could find on the web but without any result... Could it be that the Lua Engine i have in my server does not support this feature ? ( this could be the only thing i could think of at the moment.)
Well if some one could Check my Script for any bugs of have another solution , let me know !
Gr ,
Steve
Ps. Scroll box for posting walls of Text not working or am i doing it wrong ? :P
--- Code: ------------------- Boss Fight -----------------
-- Variables local NPC_ID = 90016
--------------------- Combat States ------------------- function Lorean_OnEnterCombat(Unit, Event) Unit:CastSpell(48469) -- MOTW Unit:CastSpell(53307) -- Thorns Unit:CastSpell(768) -- Catform Unit:RegisterEvent("MangleCat", 1500, 0) Unit:RegisterEvent("RakeCat", 2000, 0) Unit:RegisterEvent("FerociousBite", 5000, 0) Unit:RegisterEvent("TigersFury", 10000, 0) Unit:SendChatMessage(14,0,"So you wish to challenge me !") Unit:SendChatMessage(14,0,"Powers of the Ancestors I invoke the !") Unit:RegisterEvent("Lorean_Phase1", 2000, 0) -- Phase begint na 2 seconden Zoals het moet. Unit:SendChatMessage(14,0,"Fase 1 Gestart") end
function Lorean_OnLeaveCombat(Unit, Event, player) Unit:RemoveEvents() end
function Lorean_OnKilledTarget(Unit, Event, player) Unit:SendChatMessage(14,0,"You will not break this dream !") end
function Lorean_OnDeath(Unit, Event, player) Unit:SendChatMessage(14,0,"NOOOO !!!!") Unit:RemoveEvents() end
--------------- Phases -------------------
function Lorean_Phase1(Unit, Event) if Unit:GetHealthPct() <= 90 then Unit:RemoveEvents() Unit:RegisterEvent("MoonkinForm", 1000, 1) Unit:RegisterEvent("Roots", 6000, 0) Unit:RegisterEvent("Moonfire", 2000, 0) Unit:RegisterEvent("Starfire", 11000, 0) Unit:RegisterEvent("Wrath", 2500, 0) Unit:RegisterEvent("Hurricane", 15000, 0) Unit:RegisterEvent("Lorean_Phase2", 1000, 0) Unit:SendChatMessage(14,0,"Fase 2 Gestart") end end
function Lorean_Phase2(Unit, Event) if Unit:GetHealthPct() <= 80 then Unit:RemoveEvents()
Unit:RegisterEvent("Lorean_Phase3", 1000, 0) Unit:SendChatMessage(14,0,"Fase 3 Gestart") end end
function Lorean_Phase3(Unit, Event, player) Unit:SendChatMessage(14,0,"Fase 3 Gestart") if Unit:GetHealthPct() <= 70 then Unit:RemoveEvents() Unit:RegisterEvent("Lorean_Phase4", 1000, 0) end end
function Lorean_Phase4(Unit, Event, player) Unit:SendChatMessage(14,0,"Fase 4 Gestart") if Unit:GetHealthPct() <= 50 then Unit:RemoveEvents() Unit:RegisterEvent("Lorean_Phase5", 1000, 0) end end
function Lorean_Phase5(Unit, Event, player) Unit:SendChatMessage(14,0,"Fase 5 Gestart") if Unit:GetHealthPct() <= 30 then Unit:RemoveEvents() Unit:RegisterEvent("Lorean_Phase6", 1000, 0) end end
function Lorean_Phase6(Unit, Event, player) Unit:SendChatMessage(14,0,"Fase 6 Gestart") if Unit:GetHealthPct() <= 10 then Unit:RemoveEvents() end end -------- Cat Spells ----- function Catform(Unit, Event) Unit:CastSpell(768) end function MangleCat(Unit, Event, player) Unit:CastSpellOnTarget(42389, Unit:GetMainTank()) end function RakeCat(Unit, Event) Unit:CastSpell(27638) end function TigersFury(Unit, Event) Unit:CastSpell(9845) end function FerociousBite(Unit, Event) Unit:CastSpell(27557) end
-------- Bear Spells ----- function Bearform(Unit, Event) Unit:CastSpell(9634) end function MangleBear(Unit, Event) Unit:CastSpell(42389) end function Barkskin(Unit, Event) Unit:CastSpell(22812) end function Demo_Roar(Unit, Event) Unit:CastSpell(9898) end function FaerieFireFeral(Unit, Event) Unit:CastSpell(16857) end function Bash(Unit, Event) Unit:CastSpell(8983) end function FrenzyRegen(Unit, Event) Unit:CastSpell(22842) end
-------- Healing Spells ----- function Regrowth(Unit, Event) Unit:CastSpell(48443) end
-------- Attack Spells ----- function MoonkinForm(Unit, Event, player) Unit:CastSpell(24858) end function Moonfire(Unit, Event) Unit:CastSpell(48469) end function Roots(Unit, Event) Unit:CastSpell(21331) end function Wrath(Unit, Event) Unit:CastSpell(48461) end function Starfire(Unit, Event) Unit:CastSpell(48465) end function Hurricane(Unit, Event) Unit:CastSpell(48467) end
RegisterUnitEvent(90016, 1, "Lorean_OnEnterCombat") RegisterUnitEvent(90016, 2, "Lorean_OnLeaveCombat") RegisterUnitEvent(90016, 3, "Lorean_OnKilledTarget") RegisterUnitEvent(90016, 4, "Lorean_OnDeath") --- End code ---
Diemen:
60 views and no one who can give me an answer ? ...
schlumpf:
--- Quote ---Could it be that the Lua Engine i have in my server does not support this feature ? ( this could be the only thing i could think of at the moment.) --- End quote --- yes, but you never said which server or engine you use instead of pasting al code that does not matter. Refer I their documentation.
Ascathos:
ArcEmu supports LUA. Not sure if the boss scripts do, though.
Trinity Core does not. I suggest looking into EventMap.
Diemen:
I'm sorry for being not clear enough , i am indeed using a arcemu Server. i never had any trouble with Scripts like these on my old server btw. ArcEmu is using LuaEngine i didn't use LuaBridge
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