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[QUESTION] Light DBC values in Northrend

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relaxok:
I noticed that when looking at the Northrend continent in a tool like LightMapper - most of the Lights for world lighting in the dbc have quite a small radius.  Most areas of the continent don't have a Light in the database that cover them.

Has anyone investigated what the client does for lighting in these situations?  Are there some default lighting parameters stored for zones?

Steff:
There is for every map an enty at cord 0 0 0. This is used on all areas no other entry take effect. Its the first entry I create on a new map :)

relaxok:

--- Quote from: "Steff" ---There is for every map an enty at cord 0 0 0. This is used on all areas no other entry take effect. Its the first entry I create on a new map :)
--- End quote ---

Thanks, I'll take a look!   It seems strange that so much of the continent would be lit by 1 single light though.   Are we sure there are not more lights than that for Northrend?  Or that the falloff radius values aren't calculated differently there?   Probably 80% of Northrend has nothing in the light database covering it that I can see.

Ascathos:

--- Quote from: "relaxok" ---
--- Quote from: "Steff" ---There is for every map an enty at cord 0 0 0. This is used on all areas no other entry take effect. Its the first entry I create on a new map :)
--- End quote ---

Thanks, I'll take a look!   It seems strange that so much of the continent would be lit by 1 single light though.   Are we sure there are not more lights than that for Northrend?  Or that the falloff radius values aren't calculated differently there?   Probably 80% of Northrend has nothing in the light database covering it that I can see.
--- End quote ---
Specific areas have specific lights, else, that global light is calculated for it.

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